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[[Draft:<Franz Fischnaller>/<CatalinaManu>]]

Franz Fischnaller

Franz Fischnaller (Bolzano, Alto Adige, Italy, 1954) is a new media artist and transdisciplinary researcher. He is recognized for the creation of his digital, virtual reality and interactive art installations works [1] across the fields of Art, Technology, Humanities and Cultural Heritage.

After receiving a Bachelor of Applied Art from the Institute of Art of Ortisei, Bolzano, FF won a Fellowship from the Foundation of Science and Culture from Baden Würtenberg, Germany to study at the Academy of Fine Arts, Stuttgart, Germany [1] where he received his Master’s Degree in Fine Art and Design (MFA).

Fischnaller comes from a classical art background [2], using techniques such as painting, engraving, drawing, sculpture, frescoes and mixed media.

His methods and creative approach evolved from the classical to the digital media art. His cross-disciplinary research and methods allowed him to combine classical art techniques with new media and virtual technologies, exploring new art forms, that led to the birth of his current digital style [3]

He has created a representative number of works much as digital media productions, immersive real time simulations, VR and AR applications with 3D stereoscopic content, interactive virtual journey, creative interfaces, online collaborative shared environments [4]. Several of these works relate to the Cultural heritage of the Italian Renaissance (buildings, monuments, works of art, artifacts, archeological cites and cities).

Lautriv Chromagnon Medusa

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He became known in the digital art field in 1995 when he created with the collaboration of the National Museum of Science and Technology Leonardo Da Vinci, Milan the Lautriv Chromagnon Medusa (LCM), one of his first AR interactive installations. [5]

Multi mega book in the CAVE™

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After 1995, to pursue his research, he worked in Germany, Austria and USA with museum labs and institutions amongst which: Medienmuseum ZKM | Zentrum für Kunst and Design, Karlsruhe, Germany, Electronic Visualization Laboratory (EVL), School of Art & Design at the University of Illinois at Chicago (UIC) and Ars Electronica, AEC Electronic, the Museum of the Future, Linz, Austria. As an outcome of this research, he created a full immersive stereo virtual reality application entitled the Multi mega book in the CAVE™ [6], a VR Application 
permanent exhibited in the CAVE, a multi-person, room-sized, high-resolution 3D video and audio environment invented at EVL, UIC. [7]


1995: Interactive Art Honorable Mention Prize, Prix Ars Electronica, at Ars Electronic Center, Linz, Austria, for the project, Lautriv Chromagnon Medusa [8]

1997: Recipient, Foreign Title Award in the Theater and Exhibition Section, Multimedia Grand Prix'97, Japan, for the Multi Mega Book in the CAVE [9]

1999: Recipient, Interactive Art Honorable Mention Prize for Prix Ars Electronica, Ars Electronic Center, Linz, Austria, for Robots Avatars Dealing with Virtual Illusions [10]

  1. ^ Franz Fischnaller, Archive of Digital Art
  2. ^ Franz Fischnaller, UNESCO Digital Arts Portal.
  3. ^ (IT) Maharaj Singh Yesi, Effetti Speciali e Alta Tecnologia: Franz Fischnaller al Museo Archeologico Virtuale (MAV) di Ercolano, Napoli, Electa, 2008..
  4. ^ Franz Fischnaller : Artist and Creator | Artist in Residence Ars Electronica, AEC Electronic, the Museum of the Future, Linz, Austria.
  5. ^ Lautriv Chromagnon Medusa, deepdyve scientific visualization.
  6. ^ Multi mega book in the CAVE™, Ars Electronica Center
.
  7. ^ University of Illinois at Chicago: Virtual Reality’s CAVE Pioneer, EdTech Magazine.
  8. ^ Lautriv Chromagnon Medusa, Interactive Art Honorable Mention Prize, Prix Ars Electronica.
  9. ^ Multi Mega Book in the CAVE, Multimedia Grand Prix'97, Japan.
  10. ^ Robots Avatars Dealing with Virtual Illusions, Interactive Art Honorable Mention Prize, Prix Ars Electronica.